00:00
00:00
glider521al
-My interests lie in programming, graphics design, web development, artificial intellegence and of course gaming. -My favourite games include Mario platformers, portal, halo and half life 2. -I'm currently working on an isometric shooter:droid grids

Age 34, Male

Student

University of Melbourne

Australia

Joined on 8/18/10

Level:
9
Exp Points:
780 / 900
Exp Rank:
84,112
Vote Power:
5.11 votes
Rank:
Town Watch
Global Rank:
46,848
Blams:
6
Saves:
178
B/P Bonus:
2%
Whistle:
Normal
Medals:
72

Expect a new version of Droid Grids within a fortnight

Posted by glider521al - January 5th, 2011


After, spending a bit too much time on Minecraft/Halo, I've made my new year's resolution to work on polishing off my own projects.

Rest assured that the version 0.17 of Droid grids will be released within 14 days (if not sooner). Unless of course I am:
*Snowed under with more work than I expect from my light summer Uni semester.
*Dead Or Dying.
*Sucked into another dimension, by a wormhole.

It will feature:
1.Significant Enhancements to the A.I. Navigation system/Anti A.I. Rushing
-Only a certain number of enemies will be allowed to move close enough to a target to attack.
-Sprinters will no longer stand still and stupid if they miss you (but will be start slower to compensate)

2.The start of a system of rounds each comprising of about 3 enemy waves (getting tougher as you progress)

3.Start of a cash system for unlocking/reviving turrets


Comments

Trolls be warned.
Either offer constructive criticism or stay the **** away from my profile!